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Ok, I press Space and try to kill enemies but I can't hurt them. What's wrong?

zotostap responds:

Learn,
it is not as easy as in real life)))

ps: press hold space

Idea is good but game over is too fast. So I suggest to decrease score when player missed circles. So player will not die so much. You can do 1-2-3 stars for different score and finish level when all circles selected. Game session will be longer and not so frustrating for player.
And more interesting game art will be good also :)
Good luck.

jonspiner responds:

Thank you for your suggestions. I've found them very helpful. I just tried to make this game that you have to finish it quickly with very simple rules ...as simple as the graphics ;)

Move through menu buttons only with arrows and moving hero only with WASD is wrong as for me. Let player to select menu and move hero with arrows and WASD both.
When I opened the chest I want to GET the key but I can't. Yes I know that door is open now but visually I need to see that key is taken. So hide key when chest is open and place it somewhere in GUI or just open the door. Closed and open door must be more visible.
Change white background on some brown or grey colour. Now it looks like everything flying in air.
Good luck.

MahiScarGames responds:

Thank you for your suggestions... And although it was not mentioned in the game instructions, i have given an indicator to know whether the player has the KEY or not...When the player finds the KEY, a key icon will be shown at the top-right corner of the game screen ( near the TIMER )...

Not bad:) Interesting idea about Controls. I can suggest that you did it by accident but anyway you did it. It feels like hockey.
Create not so hardcore levels from start. It looks simple but this is true hardcore old school game.
Create good game art and menu/fail/win screens and it will be good.
Good luck.

AtualpaGames-Develop responds:

thanks for review

No gamplay - no fun. Move it to movies.

warrengonline responds:

Ornarev. I'm sorry this was not too your liking. I looked at many of the other Duck Hunt 'games' and they were much no different than mine. But I know for sure mine is is just a point and click. No score keeping. No stages repeating. Or level of hardness.

I was just aiming for something for something different and more direct and pleasing to something we've all wanted; to shoot that Duck Hunt Dog.

I most likely will make another version to it, but it will ONLY be the dog to shoot.

As for moving it to the movies section, even though my account is 2006, this is my first upload ever as I was told back then "Don't waste your time, Flash is dead."

Well, lookie, lookie, flash is still here. So, here is my first 'complete' project.

I'll try to move it in a few weeks. Thanks.

How you did it? It loading long as hell. I can't wait so long to play small game.

benjachok responds:

it not small game because you can walk by use a,d and many kind of animal.

I like atmosphere you created. Music + good character + location design works good together.
Not sure how intro text related to main hero(knight) or game setting(medieval castle).
Some help texts a bit blurred.
Loading so fast! Flixel is great :)
A bit boring after few minutes.

Xwolfang responds:

yes, the combat is not estelar, that why i made the game short,
about the setting, is actually a nightmare.

Cool intro music. It looks and feel interesting. I even like it. Minimalistic game art with simple Controls works well. Music is good and not too loopy.
But it's unfinished as for me.
- I jumped from jelly box outside the screen and nothing happen. So I can't see hero, game isn't over and I can't back to menu. Is it bug?
- Red box eat me and noting happens again - no game over, no menu, no reset, no hero :(
Please finish GUI and complete the game. I really like this maze and your level designs.
Good luck.

HappyCorpGames responds:

Thank you! And the thing is when you die nothing happens.
You have to push DEL to jump back to a random part of the maze.
But when I think about it I should make something else happen when you die.
So I'll update it!

Good work. 4 because I played Worms and I liked humour in games :)
Solid puzzle with cool explosions.
Music isn't fun as for me. Too depressive.

yohanes2010 responds:

Thank you for you feedback...

Awful controls. Idea is not bad but your Controls are absolutely wrong as for me. When I saw Title screen and then help screens it was interesting. I thought "Oh, jetpacks! It can be cool flying game" But no, this is not cool flying game :( And no matter how good art will be. Controls are wrong and kill gameplay.

Wad1m responds:

thanks for the feed back :) , i will look into improving the game mechanics.

I like fun and light games.

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